Graspables: Grasp-Recognition as a User Interface

November 17, 2014

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The Graspables project is an exploration of how measuring the way people hold and manipulate objects can be used as a user interface. As computational ability continues to be implemented in more and more objects and devices, new interaction methods need to be developed. The Graspables System is embodied by a physical set of sensors combined with pattern recognition software that can determine how users hold a device. The Graspables System has been implemented in two prototypes, the Bar of Soap and the Ball of Soap. Applications developed for these prototypes demonstrate the effectiveness of grasp-recognition as an interface in multiple scenarios
 

Authors:
 Brandon Taylor V. Michael Bove

Venue:

Associated Project:
None

Year:
2009

Paper Type: